Concept: Show the life of a product, inspired by The Story of Stuff Project and Cradle to Cradle, by William McDonough & Michael Braungart. Strategy: Illustrate the consumption to waste process as an animatic Manifestion: Created using hand-drawn sketches put in a timeline in AfterEffects. The Life of an iPod from Tami on Vimeo.
Archive for the ‘Major Studio: Interface’ Category
4×4 Project 3
By Tami in Major Studio: InterfaceConcept: Create a forum for Repurposing project ideas Strategy: Build a website to post project ideas, create a community for repurpose-ers Manifestation: I purchased the domain “repurpose.cc” to make sure that I can realize this project in the future, and at a convenient domain name. My original structure for the site can be seen on […]
4×4 Project 2
By Tami in Major Studio: InterfaceConcept: Inspired by The Cut-Up Method of Brion Gysin, by William S. Burroughs, I decided to write an all-encompassing Manifesto for designers. Strategy: This Manifesto would be a combination of three other Manifestos: The Repair Manifesto by Platform 21, which encourages design of products and systems that are repairable and thus live extensive, meaningful lives. […]
Tags: 4x4, cut-up method, interface, project
4×4 Project 1
By Tami in Major Studio: InterfaceConcept: Re-purposing massive waste due to too many shipping boxes. Strategy: Use received cardboard boxes for a new purpose Manifestation: I received 5 boxes in the mail this week. Normally when I have things shipped to me, I ask that all of my items from one store be shipped together to use less packaging and […]
Reading Thoughts
By Tami in Major Studio: InterfaceSpheres Theory by Peter Sloterdijk As humans, we are functions of our inner-selves. We form a relationship with ourself (made up of inner parts), and we look for what we lack internally with others. We create spheres, or boundaries, for ourselves. Our spheres touch others’ spheres, but we are also isolated from them by the […]
Designing Responsibly
By Tami in Fall 2010, Major Studio: Interface, Physical Computing 1, SourcemapOne over-arching theme in all of my classes this semester is designing responsibly. In Sourcemap, we focus on where things come from, in Physical Computing we talk about where things are going, and in my Major Studio we were charged with thinking about our impact on the world both as people and designers. We watched […]
Tags: ideas, sustainability, waste