Posts Tagged ‘thoughts’

April 14, 2011 0

Mini Thesis Progress 2

By in Major Studio: Interactivity, Spring 2011

Since last week, my project has gone through many iterations and transformations. Please see below for documentation and short descriptions, including thoughts on my latest peer critique and next steps. Mock-ups for an installation piece, experiencing an earthquake through light. The feedback I got from my peers steered me away from this iteration, mostly because […]

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April 3, 2011 0

Mini-Thesis Progress 1

By in Major Studio: Interactivity, Spring 2011

A (long) summary of what I’ve been working on in the past week for my mini-thesis project, (tentatively called) Earthquake.

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April 2, 2011 0

April Fools

By in Dynamic Interfaces, Spring 2011

Google was on their game for April Fools Day yesterday. Their hilarious Gmail Motion was a witty and interesting take on motion tracking technologies, and their catalogue of gestures a ridiculous possible addition to The Noun Project. We’ve been talking a lot about innovative interfaces in Dynamic Interfaces (surprise, surprise), and this project was a […]

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March 22, 2011 0

Visionary Scenario

By in Major Studio: Interactivity, Spring 2011

Running with my idea of creating a more intuitive e-reading experience (see my project proposal), I have thought about the main steps of the interaction.

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February 21, 2011 0

Whitney Museum of American Art

By in Uncategorized

Today I hopped up to the Whitney Museum of American Art with my Dad, who is visiting from Los Angeles for the weekend. I cannot believe it took me this long to make it to the museum (both in the time I’ve lived in NYC and awful 4/5/6 train service today)! Below are some of […]

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February 8, 2011 0

Interaction Relabeling

By in Uncategorized

Today in class we relabeled everyday objects using the techniques we read about in Interaction Relabelling and Extreme Characters, by Djajadiningrat, Gaver, and Frens. I brought in a laser leveler. My group began by going around and explaining the original functions and affordances of our objects. Focusing on the original functions helped to see what […]

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February 6, 2011 0

Objectified

By in Major Studio: Interactivity, Spring 2011

“Objectified is a feature-length documentary about our complex relationship with manufactured objects and, by extension, the people who design them.” I watched this film today at the suggestion of a friend and think that it is filled with interesting concepts and inspirations for our first Module. I found that the ideas really solidified what we […]

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February 2, 2011 0

Reading Thoughts – 2/3

By in Major Studio: Interactivity, Spring 2011

Interaction Relabelling and Extreme Characters by Djajadiningrat, Gaver, and Frens Aesthetics of interaction moves the focus from ease of use to enjoyment of the experience (1).” This reading provided some good case studies in two usability design techniques: interaction relabeling and extreme characters. While the extreme characters technique would probably also serve as a useful […]

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January 26, 2011 0

Reading Thoughts – 1/27

By in Major Studio: Interactivity, Spring 2011

Interaction Design History in a Teeny Tiny Nutshell Marc Rettig This presentation shares a quick timeline of principles of modern day computing that have evolved over time. The first principle operate the machine treated users as components in the production system and cared only about the usefulness of the machine. With the invention of the […]

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