Posts Tagged ‘simon’

September 17, 2010 0

Getting to Simon

By in Physical Computing 1

Our assignment this week for PComp is to recreate the hand-held game Simon. To start, I decided to use two breadboards in order to make room for four buttons and four LEDs.  I attached the two together by connecting a wire from board one’s red line to board two’s, and the same with the blue […]

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