Posts Tagged ‘game’

March 10, 2011 0

Module III – Game Mechanics

By in Major Studio: Interactivity, Spring 2011

For our third Module in Major Studio, we examined game mechanics and game play. Our task was to take an existing game, study its mechanic, and repurpose that mechanic by creating a new game. I initially found this task extremely challenging. As far as I was concerned, I was supposed to skin a game and […]

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