March 7, 2011 0

Project 2 Tests

By in Code for Art, Spring 2011

For our second Code for Art project, we are supposed to create a simulation. “In this project, you will define an “environment” with “agents” that have behaviors/functions and qualities/strengths/weaknesses. The goal is to “wind it up and let it go”, meaning, when you put these agents together and they interact, you get results that you might not expect.” Here is what I have been working on:

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